Spielregeln Reversi. Spieler. Reversi ist ein Spiel für zwei Personen. Spielbrett. Reversi wird auf einem Spielbrett gespielt, das sich aus 8*8=64 einzelnen. Spiele das strategische Brettspiel Reversi (eine Variante von Othello) gegen den Computer. Das Denkspiel ist sehr beliebt, was die jährlichen Weltmeisterschaften. Ravensburger - Reversi bei figureshowcase.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel.
Othello (Spiel)Spiele das strategische Brettspiel Reversi (eine Variante von Othello) gegen den Computer. Das Denkspiel ist sehr beliebt, was die jährlichen Weltmeisterschaften. Othello und Reversi sind zwei eng verwandte strategische Brettspiele für zwei Personen. Inhaltsverzeichnis. 1 Geschichte; 2 Regeln; 3 Strategie. Stabilität. Denkspiel Reversi online gegen den Computer spielen, bei Spielgewinn ist ein Eintrag in die Rangliste möglich und Du kannst Dich mit anderen Spielern.
Reversi Unlimited Big Screen Gaming & More! VideoReview of MY GRAIL - Jaeger LeCoultre Reverso Duoface
In Reversi Praxis ist es Reversi Option, algorithmus bei spielautomaten um diesen zu Schanzen Tournee - Wir verwenden CookiesZu einfach für dich?
Reversi, denn Reversi. - Wie lauten die Spielregeln von Reversi?Quelle: Wikipedia.
Holiday themes. Hide Multiplayer button. Customize opponents Reversi Multiplayer Lobby Click a table to join a multiplayer game. Leave table Private table created The code for the table is: Give that code to whoever you want to play with, they can use it to join.
Or send the link below to them, if they click it they'll join automatically: OK. Join private table Please enter the code for the table: OK Cancel.
Want to create a table for just you and your friends? You can Create a private table or if someone has sent you a code you can join a private table.
What do you want to say to your opponent? Well played! Can't use multiplayer Sorry, it looks like you have cookies disabled for our site.
Connection problem Your connection to the game server is having some problem, but we are trying to reconnect you to the game.
Game disconnected Sorry, we couldn't connect you back to your game. Disconnected Sorry, you were disconnected from the game for too long, we had to remove you from the game so the others could keep playing.
Game table not found Sorry, we couldn't find your game table on our servers! Challenge sent You have challenged to a game.
Waiting for their response You've been challenged has challenged you to a game! Accept Decline. Challenge declined. Challenge accepted accepted your challenge!
One moment, we're setting up your game Challenge accepted You accepted 's challenge! Challenge cancelled Sorry, cancelled their invitation.
You have disconnected You are now disconnected, other players won't see you online and can't challenge you.
App out of date Hi. Reversi Multiplayer. You can't challenge yourself. But you can change your name if you want!
Enter your name Please enter a name to display to other players Cancel OK. Are you sure you want to concede the game? Yes No.
Disconnected You've been disconnected due to inactivity. You can always reconnect by pressing the "Multiplayer" button Close. Would you like to play another game with the same players?
No Yes OK Cancel. Speak Concede Multiplayer. Congratulations, you won! In this strange and unusual world, you cannot jump. Fortunately, you CAN summon mountains beneath your feet.
And get filthy stinkin' rich. Let's get rolling! It may not look like much at first, but we have a feeling you'll be earning trillions of points in no time.
You'll Also Like This Game is in Playlists. Get Premium Big Screen Mode. From This. To this. Learn More. No, Thanks. I just want to play games right now.
Login to Earn XP. Big Screen. Exit Big Screen. Coolmath Top Picks. Othello was first launched in the U. Each of the disks' two sides corresponds to one player; they are referred to here as light and dark after the sides of Othello pieces, but any counters with distinctive faces are suitable.
The game may for example be played with a chessboard and Scrabble pieces, with one player letters and the other backs.
The historical version of Reversi starts with an empty board, and the first two moves made by each player are in the four central squares of the board.
The players place their disks alternately with their colors facing up and no captures are made. A player may choose to not play both pieces on the same diagonal, different from the standard Othello opening.
It is also possible to play variants of Reversi and Othello where the second player's second move may or must flip one of the opposite-colored disks as variants closest to the normal games.
For the specific game of Othello , the game begins with four disks placed in a square in the middle of the grid, two facing white-side-up, two dark-side-up, so that the same-colored disks are on a diagonal.
Convention has this such that the dark-side-up disks are to the north-east and south-west from both players' perspectives , though this is only marginally consequential: where sequential openings' memorization is preferred, such players benefit from this.
The dark player moves first. Dark must place a piece dark-side-up on the board and so that there exists at least one straight horizontal, vertical, or diagonal occupied line between the new piece and another dark piece, with one or more contiguous light pieces between them.
For move one, dark has four options shown by translucently drawn pieces below:. Play always alternates. After placing a dark disk, dark turns over flips to dark, captures the single disk or chain of light disks on the line between the new piece and an anchoring dark piece.
No player can look back to the previous status of disks when playing moves. A valid move is one where at least one piece is reversed flipped over.
If dark decided to put a piece in the topmost location all choices are strategically equivalent at this time , one piece gets turned over, so that the board appears thus:.
Now light plays. This player operates under the same rules, with the roles reversed: light lays down a light piece, causing a dark piece to flip.
Possibilities at this time appear thus indicated by transparent pieces :. Players take alternate turns. If one player can not make a valid move, play passes back to the other player.
When neither player can move, the game ends. This occurs when the grid has filled up or when neither player can legally place a piece in any of the remaining squares.
This means the game may end before the grid is completely filled. This possibility may occur because one player has no pieces remaining on the board in that player's color.
In over-the-board play this is generally scored as if the board were full 64—0. The player with the most pieces on the board at the end of the game wins.
An exception to this is that if a clock is employed then if one player defaults on time that player's opponent wins regardless of the board configuration, with varying methods to determine the official score where one is required.
In common practice over the internet, opponents agree upon a time-control of, typically, from one to thirty minutes per game per player.
Standard time control in the World Championship is thirty minutes, and this or something close to it is common in over-the-board as opposed to internet tournament play generally.
In time-defaulted games, where disk differential is used for tie-breaks in tournaments or for rating purposes, one common over-the-board procedure for the winner of defaulted contests to complete both sides' moves with the greater of the result thereby or one disk difference in the winner's favor being the recorded score.
Games in which both players have the same number of disks their color at the end almost always with a full-board 32—32 score are not very common, but also not rare, and these are designated as 'ties' and scored as half of a win for each player in tournaments.
The term 'draw' for such may also be heard, but is somewhat frowned upon. This both enables players to look up past games of note and tournament directors and players to resolve disputes according to whatever specific rules are in place where claims that an illegal move, flip or other anomaly are voiced.
An alternative recording method not requiring a grid is also in use, where positions on a board are labeled left to right by letters a through h and top to bottom far-to-near by digits 1 through 8 Note that this is the opposite of the chess standard, with numerals running upward away from the side White that has a through h left to right, and also that the perspective may be that of either player with no fixed standard , so that the very first move of a game may be based upon standard starting setup d3, c4, f5 or e6.
This alternate notational scheme is used primarily in verbal discussions or where a linear representation is desirable in print, but may also be permissible as during-game transcription by either or both players.
Tournament play using ordinary sets rather than a computer interface—where this can not be an issue—have various ways of handling illegal moves and over- or underflipping flips that should not be made but are or should be but are not.
For example, permitting either player perpetrator or its opponent to make a correction going back some fixed number of moves after which no remedy is available is one procedure that has been used.
Significant variants of the game, such as where the starting position differs from standard or the objective is to have the fewest pieces one's color at the end, are sometimes—but rarely—played.
Invented by the British mathematician and three times runner-up at the World Championship and five times British Champion Graham Brightwell , this is the tie-breaker that is now used in many tournaments including the W.
If two players have the same number of points in the thirteen rounds W. Swiss, the tie is resolved in favour of the player with the higher Brightwell Quotient.
The Brightwell Quotient BQ is calculated as follows: . Good Othello computer programs play very strongly against human opponents.
This is mostly due to difficulties in human look-ahead peculiar to Othello: The interchangeability of the disks and therefore apparent strategic meaninglessness as opposed to chess pieces for example makes an evaluation of different moves much harder.
This can be demonstrated with blindfold games, as the memorization of the board demands much more dedication from the players than in blindfold chess.
The first tournament pitting Othello computer programs against human opponents took place in In it, then world champion Hiroshi Inoue, although he would go on to win the tournament, lost a game against the computer program The Moor.
In , the computer Othello program Logistello defeated the reigning human champion, Takeshi Murakami , six games to zero.
Analysts have estimated the number of legal positions in Othello is at most 10 28 , and it has a game-tree complexity of approximately 10 Experts have not absolutely resolved what the outcome of a game will be where both sides use perfect play.
From Wikipedia, the free encyclopedia. This article is about the board game.Reversi, or Othello, is the famous strategy board game. Easy to play and hard to master. MAH-JONGG | BACKGAMMON | DIFFERENCE | FREECELL | MASTERMIND | MATCH | MEMORY | REVERSI | . Free Reversi Game - Join FlyOrDie's multiplayer Internet Reversi game. The "Trap and Turn" game! Hráči střídavě pokládají na herní desku kameny – jeden hraje s černými, druhý s bílými. Během tahu hráč vždy pokládá jeden kámen a to tak, aby mezi dvěma kameny jeho barvy vznikla souvislá svislá, vodorovná nebo příčná řada kamenů soupeřovy barvy.